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Eiffel (programming language) : ウィキペディア英語版
Eiffel (programming language)

Eiffel is an ISO-standardized, object-oriented programming language designed by Bertrand Meyer (an object-orientation proponent and author of ''Object-Oriented Software Construction'') and Eiffel Software. The design of the language is closely connected with the Eiffel programming method. Both are based on a set of principles, including design by contract, command-query separation, the uniform-access principle, the single-choice principle, the open-closed principle, and option-operand separation.
Many concepts initially introduced by Eiffel later found their way into Java, C#, and other languages. New language design ideas, particularly through the Ecma/ISO standardization process, continue to be incorporated into the Eiffel language.
==Characteristics==

The key characteristics of the Eiffel language include:
* An object-oriented program structure in which a class serves as the basic unit of decomposition.
* Design by contract tightly integrated with other language constructs.
* Automatic memory management, typically implemented by garbage collection.
* Inheritance, including multiple inheritance, renaming, redefinition, "select", (non-conforming inheritance ), and other mechanisms intended to make inheritance safe.
* Constrained and unconstrained generic programming
* A uniform type system handling both value and reference semantics in which all types, including basic types such as INTEGER, are class-based.
* Static typing
* Void safety, or static protection against calls on null references, through the attached-types mechanism.
* Agents, or objects that wrap computations, closely connected with closures and lambda calculus.
* ''Once'' routines, or routines evaluated only once, for object sharing and decentralized initialization.
* Keyword-based syntax in the ALGOL/Pascal tradition but separator-free, insofar as semicolons are optional, with operator syntax available for routines.
* Case insensitivity
* Simple Concurrent Object-Oriented Programming (SCOOP) facilitates creation of multiple, concurrently active execution vehicles at a level of abstraction above the specific details of these vehicles (e.g. multiple threads without specific mutex management).

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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